Tag Archives: Research

At the beginning of the week the heritage team (Chris, Catriona and myself) met with the landscape architects at Influence®. We were interested in discussing the similarities and differences between their landscape and visual impact assessments and our own approaches to studying the impact on the setting and significance of heritage assets (discussed in this blog).

Landscape and visual impact assessment is often required as part of a planning application and helps to assess the effects of future development on the landscape. A report will help to inform design, in order to reduce and offset some of the adverse effects of development on the surrounding area. It will consider the existing character of the place, and potential changes to the available views. A study of the landscape can be applied to all urban and peri-urban landscapes, towns, villages and rural areas, coast and islands area; and the views can encompass a wide range of features including National Parks, Areas of Outstanding Natural Beauty, Nature Reserves, Listed Buildings, Scheduled Monuments, etc. Of course there is large overlap in the subject matter, although the principle difference between the approaches in that landscape and visual impact assessments attempt to establish and protect the landscape and views as experienced by current individuals. Our research seeks principally to outline the impact of development on understanding the past context of heritage assets and negate factors that might detract from how we comprehend the past, in essence to assess the likelihood for encountering subsurface archaeology and how developments will affect standing heritage assets.

Getting a chance to discuss the similarities and differences between our approaches helped us to appreciate the complexities of each other’s disciplines. We ended up being able to reflect on our own practices and in the future will be incorporating features from their approach to landscape and visual impact assessment into our own study of the impact future development of the setting and significance of heritage assets. It was a great opportunity and are very grateful to the staff at Influence in Newark for hosting us.

In Spring 2016 we were subcontracted by University of York to convert a visual model of the pre-1834 House of Commons, St. Stephen’s Chapel Westminster to an acoustic model. The work was commissioned as part of the Virtual St Stephen’s Project, an AHRC-funded research project and was a collaboration between the departments of History (Dr John Cooper), and Electronics (Dr Damian Murphy).

One of the major elements of the project was the creation of a three dimensional computer model detailing St. Stephen’s chapel at various points in its lifetime. The three dimensional model was then used on a touch screen device to allow visitors to interact with the reconstruction. Creating these models not only provides a great opportunity for public engagement it also allows evidence from a range of sources to be brought together and used to create an interpretation of a lost space.

The Virtual St Stephen's Interactive model

The Virtual St Stephen’s Interactive model

However, as beautiful and engaging as these models are they do not consider the soundscape of the space. In recent years archaeologists have started to explore the opportunities for applying acoustic technology. Catriona came to AAL following the completion of her PhD looking at this technique.

For the Virtual St Stephen’s project we started with the three dimensional mode produced by Dr. Anthony Masinton and simplified it to use as an acoustic model. Acoustic technology is not as sophisticated as the technology to produce visualisations; the models have to be less complex. They also use the same information in slightly different ways. Both models require the size and shape of a space to be accurate, however; where a visualisation needs information about how surfaces are coloured and textured, an acoustic model needs to understand how sound will reflect, or be absorbed by different materials.

The acoustic model of St. Stephen's Chapel, Westminster

The acoustic model of St. Stephen’s Chapel, Westminster

The resulting model can provide a series of numerical values which tell us about the space; how sound decays from various positions in the room, how clearly sounds can be heard. We can also create auralizations; acoustic reconstructions. Under the right conditions they allow a listener to experience sound from the modelled space. We hope to use these models to explore the experience of listening to speeches in the pre-1834 House of Commons.

The project featured on The Lost Chapel of Westminster on BBC Parliament on Sunday and is still available on iPlayer.

The initial stages of archaeological work can often be complex and differs greatly between sites depending on the individual peculiarities of the project. Often the first stage of work falls to the Heritage Research Department at AAL, consisting of Josh, Catriona and Jesse, and the writing of Desk-Based Assessments (DBAs).

Aerial photograph showing cropmakrs comprising circular enclosures

Aerial photograph showing cropmakrs comprising circular enclosures

A DBA attempts to assess whether there is likely to be any archaeological remains on or near a planned development, and whether the development will affect the setting or significance of known (and usually designated) heritage assets, such as listed buildings. The DBA is in essence a short research project exploring all the aspects of the history and archaeology of a particular piece of land. These can be buildings due for renovation or demolition, planned housing schemes, solar farms, cable lines and a whole variety of other reasons.

The starting point for a report is usually the local Historic Environment Record (HER); previously known as Sites and Monuments Records (SMRs). They are databases of information relating to the historic environment and contain information about archaeological works, buildings, landscapes, finds and a whole range of other things associated with the human past. You can access a lot of the information from Heritage Gateway if you are undertaking personal research.

The results of a HER search will tell us what known archaeological and heritage assets are located within defined area. However, this record is not everything. A report can also include sifting through the local archives for historical documents; indicating land use of the site over time, or investigating cropmarks shown on aerial photographs, and analysing maps of the past for evidence of shrunken villages. Some sites require a closer understanding of the underlying geology to predict whether prehistoric activity is likely, and others need to check whether 20th century buildings are likely to have truncated the archaeological resource.

Ridge and Furrow spotted on a site visit

Ridge and Furrow spotted on a site visit

Yet, part of the job also involves getting out the office and into the field (as we are still archaeologists!). Our site visits might include visiting ancient monuments, exploring parks and gardens, inspecting and recording old buildings, and visually assessing seemingly innocuous land, searching for potential clues of archaeological remains that might lie beneath. Without visiting the site it can be impossible to know how it relates to the landscape surrounding it.

A DBA is often undertaken at the pre-planning stage in order to highlight the potential for archaeological remains in advance of construction taking place. This allows the developer to prevent damage to the archaeological resource and the associated costs of excavation by changing the specifics of the development. For instance, the developer might choose to leave open spaces for recreation on houses estates over areas of known archaeological interest in order to avoid disturbing underlying remains. You never know, your local park might be on the ground of a Roman villa or a medieval castle! In addition, DBAs allow the local planning authorities to make decisions about whether or not excavation is required for planning permission, in cases where it is not practical to change the nature of the development. That’s when archaeologists get their hands dirty!

Preparing DBAs can be really rewarding projects for people who want to expand their knowledge of British Archaeology. You have to know a little bit about everything, and know where to start looking for more information and when to spend more time exploring something.

Warning: Images of human remains feature in this post

If you’re involved in the heritage sector then chances are you’ve seen a three dimensional (3D) model of an archaeological site, feature or artefact that you can view and interact with on a computer screen or mobile device. It’s likely this was created using SfM, which operates under the basic principle that 3D structure can be resolved using overlapping images. Photogrammetry is the science of making measurements from photographs. Therefore, SfM photogrammetry is the use of photographs to accurately record 3D models from which measurements and details can be recorded. I could go into more detail regarding the technique itself works but for now lets just assume it’s tantamount to magic!

Photography of a collard urn

Capturing a collard urn

We’ve been exploring the possible uses here at AAL for a couple of years now after initially learning about its potential from the master of archaeological photography, Adam Stanford (http://www.aerial-cam.co.uk/). Initially we trialled the technique out in the field for the recording of skeletons and masonry because these are two often poorly recorded feature-types; that and our office at the time was somewhat unsuitable for artefact recording (to put it mildly) and my spare bedroom/dark room at home was full of kittens. What we found was that, if recorded properly on site, the technique allowed for a more accurate record of the feature from which a traditional illustration could be made and disseminated to specialists to aid in their assessment/analysis.

Example of a record using SfM on site

Example of a record using SfM on site

It also allowed us to revisit these features from the comfort of the office (the new one, not the old one) and examine them in closer detail than we had time for on site.

Masonry recording

Masonry recording

By the time my fieldwork marathon was complete we had a new head office in Lincoln with plenty of space for us to experiment with SfM on artefacts. Trial and error was key here, and there were many failed attempts before finally working out a methodology fit for the task (credit must go to Hugh Fiske for providing the inspiration needed to complete this and I’m sure you’ll agree he’s made some beautiful models, http://www.archaeo3d.me.uk/)

Part of the company ethos here focusses on training for all, and as soon as we were happy with the workflow we began training others in this recoding technique. Currently we’re building up a portfolio of models so that in the near-future we can showcase them online for everyone to access, so watch this space.

Chris training Andrea and Charlotte in Structure from Motion

Chris training Andrea and Charlotte in Structure from Motion